It brings five new races: Barbarians, Homunculi, Pixies, Pygmies, and Leprechauns along with five new special powers. This is a straightforward race and special powers expansion. The scenario introduces asymmetric gameplay, with one player as the Necromancer and others playing as usual. The next event is always visible face-up so that players know what awaits them and can prepare accordingly.ĭo you know that there is an island on the lake in the middle of the map? This is where Necromancer resides, taking lost race tokens and spawning ghosts. Some small, but others can shuffle the powers quite a bit. Tales and Legends introduce 54 event cards, that each turn tells the story and have consequences on the gameplay. They act as an additional race token but have some special powers (they are brave, they can be held hostage for victory points). They don’t add any races or powers, but 24 leader tokens, which you can take when you pick a new race. Leaders are a peculiar promotional expansion (first given away at Essen Spiel 2009). Small World: Leaders of Small World (2009) This expansion was also a result of the Small World Design Contest. Two new powers: Historian and Peace-Loving come along. Its three new races are female: Gypsies, Priestesses, and White Ladies. Grand Dames was actually the first expansion for Small World. Small World: Grand Dames of Small World (2009) It was created as part of a Small World Design Contest. Also read it, if you stumbled upon this article by chance as it will introduce you to basic Small World game mechanics and the text below will make more sense to you.Ĭursed! is an expansion that introduces 2 new races (Kobolds and Goblins) together with 5 new “evil”, powers: Cursed, Hordes of, Marauding, Ransacking, and Were. I’ve already dedicated a whole article to the game, so click here to read my review of Small World. It also comes with different maps for different player counts. The original game comes with 14 fantasy races and 20 special powers which in itself provides many combinations. I have relied heavily on BGG for this article. This is by no means a thorough review, but an overview of what is available.Ī buying guide can be found in the conclusion. To lessen the confusion, I have compiled a list of Small World expansions, along with a brief description of what it contains. Moreover, all the expansions can be freely mixed and work with both base games (Small World and Underground), so only the sky is the limit (and the depth of your wallet). You would be right, but it’s also very moddable – it’s designed in a way, that you can add races, powers, and maps (and also new features) without disrupting the game mechanics. By the list of Small World Board Game Expansions, you would think Small World is a very successful game. If a board game is successful, it’s inevitable that it will receive an expansion or two in time after release.
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